![]() Since there are two scores calculated at the end of each course, a perfect run is typically referred to simply as an SS. There are 5 possible scores for both junk cleaned and combo maintained: D, C, B, A, or S, where D is a very poor performance and S is a perfect demonstration. ![]() ![]() So while you do want to move efficiently through the level, and plan out your path to ensure you have enough time to get to the next heap of debris before the combo is lost, you could theoretically take 20 minutes or 2 minutes to finish a course and get an SS both times. whether or not you were able to maintain your “combo” the entire time-combo is built by cleaning trash, and lost if you fall into a pit, touch spikes, take a hit, or dawdle too long between garbage cleanings. ![]() how much of the garbage you clean from the level, and 2. Instead, your score is based on two factors: 1. There are two factors the game considers when calculating your rating at the end of a course, and neither has anything to do with how quickly you get through the level…technically. Speaking of the SS score, I did appreciate the unique scoring system each level contains a series of severe slaloms, pillars, tricky jumps, and loopty-loops players must navigate-as well as perilous pits, spikes, and attackers one must avoid-on their way to the finish line.
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